A co-creator of the original Fallout says he modified his criminally underrated D&D videogame to work with a Department of Defense AI project in 2005-
I come to you, PC Gamer reader, hat in hand to report once again that Fallout/Outer Worlds co-creator and Troika Games co-founder, Tim Cain, has said something in a YouTube vlog that blew my damn mind. He’s already regaled us with tales of a Lord of the Rings RPG that never was, “the true purpose of the Vaults in Fallout,” and the rough plans for a Vampire: the Masquerade – Bloodlines sequel/expansion set in Barstow and Vegas. A few days ago, he also dished on helping train a US Department of Defense AI to play grognard holy grail and “The Most D&D” D&D game, The Temple of Elemental Evil.
According to Cain, in 2004 he was approached by a former graduate school classmate who had moved on to working for the DoD. “He wanted to know if I could take Temple of Elemental Evil and write an API (a programming interface) so that an external AI could run the game,” Cain explains in the video.
The contract paid for Cain and ToEE’s original lead programmer, Steven Moret, to produce this version of ToEE in the waning days of Vampire: the Masquerade – Bloodlines’ development. Cain says that they never actually witnessed the DoD’s AI first hand—he and Moret woul…
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